package org.phalanx.game.units;

public class InfantryUnit extends GenericUnit {
	public static final String INFANTRY = "INFANTRY";
	
	public InfantryUnit(){
		this.setUnitName(INFANTRY);
		this.setUnitAttribute(VISION_RADIUS, 2);
		this.setUnitAttribute(AbstractUnit.ATTACK, 50);
		this.setUnitAttribute(DEFENSE, 10);
		this.setUnitAttribute(ATTACK_FORMATION_BONUS, 1.10D);
		this.setUnitAttribute(DEFENSE_FORMATION_BONUS, 1.10D);
		this.setUnitAttribute(COST, 125);
		this.setUnitAttribute(IS_MOBILE, true);
	}
}
